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The directory/file actions permits an application to make queries
about and modifications to handler objects. These packets perform
functions such as creating subdirectories, resolving links, and
filling in FileInfoBlock structures for specific files.

ACTION_LOCATE_OBJECT     8       Lock(...)
ARG1:   LOCK    Lock on directory to which ARG2 is relative
ARG2:   BSTR    Name (possibly with a path) of object to lock

RES1:   LOCK    Lock on requested object or 0 to indicate failure
RES2:   CODE    Failure code if RES1 = 0

The AmigaDOS function Lock() uses this action to create its locks.
Given a name for the object, which may include a path, (ARG2)  and a
lock on a directory from which to look for the name (and path),
ACTION_LOCATE_OBJECT will locate the object within the file system
and create a FileLock structure associated with the object.  If  the
directory lock in ARG1 is NULL, the name is relative to the root of
the file handler's volume (a.k.a. ``:'').  The memory for the
FileLock structure returned in RES1 is maintained by the handler and
freed by an ACTION_FREE_LOCK.  Although it's not a requirement, if an
handler expects to support the pre-1.3 Format command, it must accept
any illegal mode as ACCESS_READ.

A handler can create an exclusive lock only if there are no other
outstanding locks on the given object. Once created, an exclusive
lock prevents any other locks from being created for that object.  In
general, a handler uses the FileLock->fl_Key field to uniquely
identify an object.  Note that some applications rely on this
(although a handler is not required to implement this packet).

The fl_Volume field of the returned FileLock structure should point
to the DOS device list's volume entry for the volume on which the
lock exists.  In addition, there are several diagnostic programs that
expect all locks for a volume to be chained together off the
dl_LockList field in the volume entry.  Note that relying on this
chaining is not safe, and can cause serious problems including a
system crash.  No application should use it.

ACTION_COPY_DIR          19      DupLock(...)
ARG1:   LOCK    Lock to duplicate

RES1:   LOCK    Duplicated Lock or 0 to indicate failure
RES2:   CODE    Failure code if RES1 = 0

This action's name is misleading as it does not manipulate
directories.  Instead, it creates a copy of a shared lock.  The copy
is subsequently freed with an ACTION_FREE_LOCK.  Note that it is
valid to pass a NULL lock.  Currently, the DupLock() call always
returns 0 if passed a 0, although a handler is not required to return
a 0.

ACTION_FREE_LOCK         15      UnLock(...)
ARG1:   LOCK    Lock to free


This action frees the lock passed to it.  The AmigaDOS function
Unlock() uses this packet.  If passed a NULL lock, the handler should
return success.

ACTION_EXAMINE_OBJECT    23      Examine(...)
ARG1:   LOCK    Lock of object to examine
ARG2:   BPTR    FileInfoBlock to fill in

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

This action fills in the FileInfoBlock with information about the
locked object.  The Examine() function uses this packet.  This packet
is actually used for two different types of operations.  It is called
to obtain information about a given object while in other cases, it
is called to prepare for a sequence of EXAMINE_NEXT operations in
order to traverse a directory.

This seemingly simple operation is not without its quirks.  One in
particular is the FileInfoBlock->fib_Comment field.  This field used
to be 116 bytes long, but was changed to 80 bytes in release 1.2.
The extra 36 bytes lie in the fib_Reserved field.  Another quirk of
this packet is that both the fib_EntryType and the fib_DirEntryType
fields must be set to the same value, as some programs look at one
field while other programs look at the other.

File systems should use the same values for fib_DirEntryType as the
ROM file system and ram-handler do.  These are as follows:

ST_ROOT          1
ST_USERDIR       2
ST_SOFTLINK      3 NOTE: this Shows up as a directory unless checked for explicitly
ST_LINKDIR       4
ST_FILE         -3

Also note that for directories, handlers must use numbers greater
than 0, since some programs test to see if fib_DirEntryType is
greater than zero, ignoring the case where fib_DirEntryType equals 0.
Handlers should avoid using 0 because it is not interpreted

ACTION_EXAMINE_NEXT      24      ExNext(...)
ARG1:   LOCK    Lock on directory being examined
ARG2:   BPTR    BPTR FileInfoBlock

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

The ExNext() function uses this packet to obtain information on all
the objects in a directory.   ACTION_EXAMINE fills in a FileInfoBlock
structure describing the first file or directory stored in the
directory referred to in the lock in ARG1.  ACTION_EXAMINE_NEXT is
used to find out about the rest of the files and directories stored
in the ARG1 directory.  ARG2 contains a pointer to a valid
FileInfoBlock field that was filled in by either an ACTION_EXAMINE or
a previous ACTION_EXAMINE_NEXT call.  It uses this structure to find
the next entry in the directory.  This packets writes over the old
FileInfoBlock with information on the next file or directory in the
ARG2 directory.  ACTION_EXAMINE_NEXT returns a failure code of
ERROR_NO_MORE_ENTRIES when there are no more files or directories
left to be examined.  Unfortunately, like ACTION_EXAMINE, this packet
has its own peculiarities.  Among the quirks that ACTION_EXAMINE_NEXT
must account for are:

· The situation where an application calls ACTION_EXAMINE_NEXT one or
more times and then stops invoking it before encountering the end of
the directory.

· The situation where a FileInfoBlock passed to ACTION_EXAMINE_NEXT
is not the same as the one passed to ACTION_EXAMINE or even the
previous EXAMINE_NEXT operation.  Instead, it is a copy of the
FileInfoBlock with only the fib_DiskKey and the first 30 bytes of the
fib_FileName fields copied over.  This is now considered to be
illegal and will not work in the future.  Any new code should not be
written in this manner.

· Because a handler can receive other packet types between
ACTION_EXAMINE_NEXT operations, the ACTION_EXAMINE_NEXT function must
handle any special cases that may result.

· The LOCK passed to ACTION_EXAMINE_NEXT is not always the same lock
used in previous operations.  It is however a lock on the same object.

Because of these problems, ACTION_EXAMINE_NEXT is probably the
trickiest action to write in any handler.  Failure to handle any of
the above cases can be quite disastrous.

ACTION_CREATE_DIR        22      CreateDir(...)
ARG1:   LOCK    Lock to which ARG2 is relative
ARG2:   BSTR    Name of new directory  (relative to ARG1)

RES1:   LOCK    Lock on new directory
RES2:   CODE    Failure code if RES1 = DOSFALSE

ACTION_DELETE_OBJECT     16      DeleteFile(...)
ARG1:   LOCK    Lock to which ARG2 is relative
ARG2:   BSTR    Name of object to delete (relative to ARG1)

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

ACTION_RENAME_OBJECT     17      Rename(...)
ARG1:   LOCK    Lock to which ARG2 is relative
ARG2:   BSTR    Name of object to rename (relative to ARG1)
ARG3:   LOCK    Lock associated with target directory
ARG4:   BSTR    Requested new name for the object

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

These three actions perform most of the work behind the AmigaDOS
commands MakeDir, Delete, and Rename  (for single files).  These
packets take as their parameters a lock describing where the file is
and a name relative to that lock.  It is the responsibility of the
file system to ensure that the operation is not going to cause
adverse effects.  In particular, the RENAME_OBJECT action allows
moving files across directory bounds and as such must ensure that it
doesn't create hidden directory loops by renaming a directory into a
child of itself.

For Directory objects, the DELETE_OBJECT action must ensure that the
directory is empty before allowing the operation.

ACTION_PARENT            29      Parent(...)
ARG1:   LOCK    Lock on object to get the parent of

RES1:   LOCK    Parent Lock
RES2:   CODE    Failure code if RES1 = 0

This action receives a lock on an object and creates a shared lock on
the object's parent.  If the original object has no parent, then a
lock of 0 is returned.  Note that this operation is typically used in
the process of constructing the absolute path name of a given object.

ACTION_SET_PROTECT       21      SetProtection(...)
ARG1:   Unused
ARG2:   LOCK    Lock to which ARG3 is relative
ARG3:   BSTR    Name of object (relative to ARG2)
ARG4:   LONG    Mask of new protection bits

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

This action allows an application to modify the protection bits of an
object.  The 4 lowest order bits (RWED) are a bit peculiar.  If their
respective bit is set, that operation is not allowed (i.e. if a
file's delete bit is set the file is not deleteable).  By default,
files are created with the RWED bits set and all others cleared.
Additionally, any action which modifies a file is required to clear
the A (archive) bit.  See the dos/dos.h include file for the
definitions of the bit fields.

ACTION_SET_COMMENT       28      SetComment(...)
ARG1:   Unused
ARG2:   LOCK    Lock to which ARG3 is relative
ARG3:   BSTR    Name of object (relative to ARG2)
ARG4:   BSTR    New Comment string

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

This action allows an application to set the comment string of an
object.  If the object does not exist then DOSFALSE will be returned
in RES1 with the failure code in RES2.  The comment string is limited
to 79 characters.

ACTION_SET_DATE          34      SetFileDate(...) in 2.0
ARG1:   Unused
ARG2:   LOCK    Lock to which ARG3 is relative
ARG3:   BSTR    Name of Object (relative to ARG2)
ARG4:   CPTR    DateStamp

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = DOSFALSE

This action allows an application to set an object's creation date.

ACTION_FH_FROM_LOCK      1026    OpenFromLock(lock)
ARG1:   BPTR    BPTR to file handle to fill in
ARG2:   LOCK    Lock of file to open

RES1:   BOOL    Success/failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 = NULL

This action open a file from a given lock.  If this action is
successful, the file system will essentially steal the lock so a
program should not use it anymore.  If ACTION_FH_FROM_LOCK fails, the
lock is still usable by an application.

ACTION_SAME_LOCK         40      SameLock(lock1,lock2)
ARG1:   BPTR    Lock 1 to compare
ARG2:   BPTR    Lock 2 to compare

RES1:   LONG    Result of comparison, one of
    DOSTRUE           if locks are for the same object
    DOSFALSE          if locks are on different objects
RES2:   CODE    Failure code if RES1 is LOCK_DIFFERENT

This action compares the targets of two locks.  If they point to the
same object, ACTION_SAME_LOCK should return LOCK_SAME.

ACTION_MAKE_LINK         1021    MakeLink(name,targ,mode)
ARG1:   BPTR    Lock on directory ARG2 is relative to
ARG2:   BSTR    Name of the link to be created (relative to ARG1)
ARG3:   BPTR    Lock on target object or name (for soft links).
ARG4:   LONG    Mode of link, either LINK_SOFT or LINK_HARD

RES1:   BOOL    Success/Failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 is DOSFALSE

This packet causes the file system to create a link to an already
existing file or directory.  There are two kinds of links, hard links
and soft links.  The basic difference between them is that a file
system resolves a hard link itself, while the file system passes a
string back to DOS telling it where to find a soft linked file or
directory.   To the packet level programmer, there is essentially no
difference between referencing a file by its original name or by its
hard link name.  In the case of a hard link, ARG3 is a lock on the
file or directory that the link is ``linked'' to, while in a soft
link, ARG3 is a pointer (CPTR) to a C-style string.

In an over-simplified model of the ROM file system, when asked to
locate a file, the system scans a disk looking for a file header with
a specific (file) name.  That file header points to the actual file
data somewhere on the disk.  With hard links, more than one file
header can point to the same file data, so data can be referenced by
more than one name.  When the user tries to delete a hard link to a
file, the system first checks to see if there are any other hard
links to the file.  If there are, only the hard link is deleted, the
actual file data the hard link used to reference remains, so the
existing hard links can still use it.  In the case where the original
link (not a hard or soft link) to a file is deleted, the file system
will make one of its hard links the new ``real'' link to the file.
Hard links can exist on directories as well.  Because hard links
``link'' directly to the underlying media, hard links in one file
system cannot reference objects in another file system.

Soft links are resolved through DOS calls.  When the file system
scans a disk for a file or directory name and finds that the name is
a soft link, it returns an error code (ERROR_IS_SOFT_LINK).  If this
happens, the application must ask the file system to tell it what the
link the link refers to by calling ACTION_READ_LINK.  Soft Links are
stored on the media, but instead of pointing directly to data on the
disk, a soft link contains a path to its object.  This path can be
relative to the lock in ARG1, relative to the volume (where the
string will be prepended by a colon ':'), or an absolute path.  An
absolute path contains the name of another volume, so a soft link can
reference files and directories on other disks.

ACTION_READ_LINK         1024  ReadLink(port,lck,nam,buf,len)
ARG1:   BPTR    Lock on directory that ARG2 is relative to
ARG2:   CPTR    Path and name of link (relative to ARG1).
                  NOTE: This is a C string not a BSTR
ARG3:   APTR    Buffer for new path string
ARG4:   LONG    Size of buffer in bytes

RES1:   LONG    Actual length of returned string, -2 if there isn't
                  enough space in buffer,or -1 for other errors
RES2:   CODE    Failure code

This action reads a link and returns a path name to the link's
object.  The link's name (plus any necessary path) is passed as a
CPTR (ARG2) which points to a C-style string, not a BSTR.
ACTION_READ_LINK returns the path name in ARG3.  The length of the
target string is returned in RES1 (or a -1 indicating an error).

ACTION_CHANGE_MODE       1028    ChangeMode(type,obj,mode)
ARG1:   LONG    Type of object to change - either CHANGE_FH
                  or CHANGE_LOCK
ARG2:   BPTR    object to be changed
ARG3:   LONG    New mode for object - see ACTION_FINDINPUT,
                  and ACTION_LOCATE_OBJECT

RES1:   BOOL    Success/Failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 is DOSFALSE

This action requests that the handler change the mode of the given
file handle or lock to the mode in ARG3.  This request should fail if
the handler can't change the mode as requested  (for example an
exclusive request for an object that has multiple users).

ACTION_COPY_DIR_FH       1030    DupLockFromFH(fh)
ARG1:   LONG    fh_Arg1 of file handle

RES1:   BPTR    Lock associated with file handle or NULL
RES2:   CODE    Failure code if RES1 = NULL

This action requests that the handler return a lock associated with
the currently opened file handle.  The request may fail for any
restriction imposed by the file system (for example when the file
handle is not opened in a shared mode).  The file handle is still
usable after this call, unlike the lock in ACTION_FH_FROM_LOCK.

ACTION_PARENT_FH         1031    ParentOfFH(fh)
ARG1:   LONG    fh_Arg1 of File handle to get parent of

RES1:   BPTR    Lock on parent of a file handle
RES2:   CODE    Failure code if RES1 = NULL

This action obtains a lock on the parent directory (or root of the
volume if at the top level) for a currently opened file handle.  The
lock is returned as a shared lock and must be freed.  Note that
unlike ACTION_COPY_DIR_FH, the mode of the file handle is
unimportant.   For an open file, ACTION_PARENT_FH should return a
lock under all circumstances.

ACTION_EXAMINE_ALL       1033    ExAll(lock,buff,size,type,ctl)
ARG1:   BPTR    Lock on directory to examine
ARG2:   APTR    Buffer to store results
ARG3:   LONG    Length (in bytes) of buffer (ARG2)
ARG4:   LONG    Type of request - one of the following:
           ED_NAME Return only file names
           ED_TYPE Return above plus file type
           ED_SIZE Return above plus file size
           ED_PROTECTION Return above plus file protection
           ED_DATE Return above plus 3 longwords of date
           ED_COMMENT Return above plus comment or NULL
ARG5:   BPTR    Control structure to store state information.  The control
                  structure must be allocated with AllocDosObject()!

RES1:   LONG    Continuation flag - DOSFALSE indicates termination
RES2:   CODE    Failure code if RES1 is DOSFALSE

This action allows an application to obtain information on multiple
directory entries.  It is particularly useful for applications that
need to obtain information on a large number of files and directories.

This action fills the buffer (ARG2) with partial or whole ExAllData
structures.  The size of the ExAllData structure depends on the type
of request.  If the request type field (ARG4) is set to ED_NAME, only
the ed_Name field is filled in.  Instead of copying the unused fields
of the ExAllData structure into the buffer, ACTION_EXAMINE_ALL
truncates the unused fields.  This effect is cumulative, so requests
to fill in other fields in the ExAllData structure causes all fields
that appear in the structure before the requested field will be
filled in as well.  Like the ED_NAME case mentioned above, any field
that appears after the requested field will be truncated (see the
ExAllData structure below).  For example, if the request field is set
to ED_COMMENT, ACTION_EXAMINE_ALL fills in all the fields of the
ExAllData structure, because the ed_Comment field is last.  This is
the only case where the packet returns entire ExAllData structures.

struct ExAllData {
        struct ExAllData *ed_Next;
        UBYTE  *ed_Name;
        LONG    ed_Type;
        ULONG   ed_Size;
        ULONG   ed_Prot;
        ULONG   ed_Days;
        ULONG   ed_Mins;
        ULONG   ed_Ticks;
        UBYTE  *ed_Comment;     /* strings will be after last used field. Note: */
};                              /* Bug in V37 FFS treats this as a BSTR.        */

Each ExAllData structure entry has an ead_Next field which points to
the next ExAllData structure.  Using these links, a program can
easily chain through the ExAllData structures without having to worry
about how large the structure is.  Do not examine the fields beyond
those requested as they certainly will not be initialized (and will
probably overlay the next entry).

The most important part of this action is the ExAllControl structure.
It must be allocated and freed through
AllocDosObject()/FreeDosObject().  This allows the structure to grow
if necessary with future revisions of the operating and file systems.
Currently, ExAllControl contains four fields:

    Entries - This field is maintained by the file system and
    indicates the actual number of entries present in the
    buffer after the action is complete.  Note that a value of
    zero is possible here as no entries may match the match

    LastKey - This field must be initialized to 0 by the
    calling application before using this packet for the first
    time.  This field is maintained by the file system as a
    state indicator of the current place in the list of entries
    to be examined.  The file system may test this field to
    determine if this is the first or a subsequent call to this

    MatchString - This field points to a pattern matching
    string parsed by ParsePattern() or ParsePatternNoCase().
    The string controls which directory entries are returned.
    If this field is NULL, then all entries are returned.
    Otherwise, this string is used to pattern match the names
    of all directory entries before putting them into the
    buffer.  The default AmigaDOS pattern match routine is used
    unless MatchFunc is not NULL (see below).  Note that it is
    not acceptable for the application to change this field
    between subsequent calls to this action for the same

    MatchFunc - This field contains a pointer to an alternate
    pattern matching routine to validate entries.  If it is
    NULL then the standard AmigaDOS wild card routines will be
    used.  Otherwise, MatchFunc points to a hook function that
    is called in the following manner:

BOOL = MatchFunc(hookptr, data,typeptr)
                   A0      A1    A2
hookptr    Pointer to hook being called
data       Pointer to (partially) filled in ExAllData for item
             being checked.
typeptr    Pointer to longword indicating the type of the
             ExAll request (ARG4).

This function is expected to return DOSTRUE if the entry is accepted
and DOSFALSE if it is to be discarded.

ACTION_EXAMINE_FH        1034    ExamineFH(fh,fib)
ARG1:   BPTR    File handle on open file
ARG2:   BPTR    FileInfoBlock to fill in

RES1:   BOOL    Success/Failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 is DOSFALSE

This function examines a file handle and fills in the FileInfoBlock
(found in ARG2) with information about the current state of the file.
This routine is analogous to the ACTION_EXAMINE_OBJECT action for
locks.  Because it is not always possible to provide an accurate file
size (for example when buffers have not been flushed or two processes
are writing to a file), the fib_Size field (see dos/dos.h) may be

ACTION_ADD_NOTIFY        4097    StartNotify(NotifyRequest)
ARG1:   BPTR    NotifyRequest structure

RES1:   BOOL    Success/Failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 is DOSFALSE

This action asks a file system to notify the calling program if a
particular file is altered.  A file system notifies a program either
by sending a message or by signaling a task.

struct NotifyRequest {
        UBYTE *nr_Name;
        UBYTE *nr_FullName;             /* set by dos - don't touch */
        ULONG nr_UserData;              /* for applications use */
        ULONG nr_Flags;

        union {

            struct {
                struct MsgPort *nr_Port;        /* for SEND_MESSAGE */
            } nr_Msg;

            struct {
                struct Task *nr_Task;           /* for SEND_SIGNAL */
                UBYTE nr_SignalNum;             /* for SEND_SIGNAL */
                UBYTE nr_pad[3];
            } nr_Signal;
        } nr_stuff;

        ULONG nr_Reserved[4];           /* leave 0 for now */

        /* internal use by handlers */
        ULONG nr_MsgCount;              /* # of outstanding msgs */
        struct MsgPort *nr_Handler;     /* handler sent to (for EndNotify) */

To use this packet, an application needs to allocate and initialize a
NotifyRequest structure (see above).  As of this writing,
NotifyRequest structures are not allocated by AllocDosObject(), but
this may change in the future.  The handler gets the watched file's
name from the nr_FullName field.  The current file system does not
currently support wild cards in this field, although there is nothing
to prevent other handlers from doing so.

The string in nr_FullName must be an absolute path, including the
name of the root volume (no assigns).  The absolute path is necessary
because the file or its parent directories do not have to exist when
the notification is set up.  This allows notification on files in
directories that do not yet exist.  Notification will not occur until
the directories and file are created.

An application that uses the StartNotify() DOS call does not fill in
the NotifyRequest's nr_FullName field, but instead fills in the
nr_Name field.  StartNotify() takes the name from the nr_Name field
and uses GetDeviceProc() and NameFromLock() to expand any assigns
(such as ENV:), storing the result in nr_FullName.  Any application
utilizing the packet level interface instead of StartNotify() must
expand their own assigns.  Handlers must not count on nr_Name being

The notification type depends on which bit is set in the
NotifyRequest.nr_Flags field.  If the NRF_SEND_MESSAGE bit is set, an
application receives notification of changes to the file through a
message (see NotifyMessage from dos/notify.h).  In this case, the
nr_Port field must point to the message port that will receive the
notifying message .  If the nr_Flags NRF_SEND_SIGNAL bit is set, the
file system will signal a task instead of sending a message.  In this
case, nr_Task points to the task and nr_SignalNum is the signal
number.  Only one of these two bits should be set!

When an application wants to limit the number of NotifyMessages an
handler can send per NotifyRequest, the application sets the
NRF_WAIT_REPLY bit in the nr_Flags field.  This bit tells the handler
not to send new NotifyMessages to a NotifyRequest's message port if
the application has not returned a previous NotifyMessage.  This
pertains only to a specific NotifyRequest--if other NotifyRequests
exist on the same file (or directory) the handler will still send
NotifyMessages to the other NotifyRequest's message ports.  The
NRF_WAIT_REPLY bit only applies to message notification.

If an application needs to know if a file or directory exists at the
time the application sets up notification on that file or directory,
the application can set the NRF_NOTIFY_INITIAL bit in the nr_Flags
field.  If the file or directory exists, the handler sends an initial
message or gives an initial signal.

Handlers should only perform a notification when the actual contents
of the file have changed.  This includes ACTION_WRITE,
also include other actions such as ACTION_SET_COMMENT or
ACTION_SET_PROTECT, but this is not required (and may not be expected
by the application as there is no need to reread the data).

ACTION_REMOVE_NOTIFY     4098    EndNotify(NotifyRequest)
ARG1:   BPTR    Pointer to previously added notify request

RES1:   BOOL    Success/Failure (DOSTRUE/DOSFALSE)
RES2:   CODE    Failure code if RES1 is DOSFALSE

This action cancels a notification (see ACTION_ADD_NOTIFY) .  ARG1 is
the NotifyRequest structure used to initiate the notification.  The
handler should abandon any pending notification messages.  Note that
it is possible for a file system to receive a reply from a previously
sent notification message even after the notification has been
terminated.  It should accept these messages silently and throw them

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