NAME
CloseScreen -- Close an Intuition screen.
SYNOPSIS
[Success =] CloseScreen( Screen )
[D0] A0
[BOOL] CloseScreen( struct Screen * );
/* returns BOOL in V36 and greater */
FUNCTION
Unlinks the screen, unlinks the viewport, deallocates everything that
Intuition allocated when the screen was opened (using OpenScreen()).
Doesn't care whether or not there are still any windows attached to the
screen. Doesn't try to close any attached windows; in fact, ignores
them altogether (but see below for changes in V36).
If this is the last screen to go, attempts to reopen Workbench.
New for V36: this function will refuse to close the screen
if there are windows open on the screen when CloseScreen() is
called. This avoids the almost certain crash when a screen
is closed out from under a window.
INPUTS
Screen = pointer to the screen to be closed.
RESULT
New for V36: returns TRUE (1) if screen is closed,
returns FALSE (0) if screen had open windows when
called.
BUGS
SEE ALSO
OpenScreen()
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