NAME
UnlockLayers -- Unlock all layers from graphics output.
Restart graphics output to layers that have been
waiting
SYNOPSIS
UnlockLayers( li )
a0
void UnlockLayers( struct Layer_Info *);
FUNCTION
Make all layers in this layer list unlocked.
Then call UnlockLayerInfo
INPUTS
li - pointer to the Layer_Info structure
BUGS
SEE ALSO
LockLayers, UnlockLayer, graphics/layers.h
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