[Contents] [Index] [Help] [Retrace] [Browse <] [Browse >]

TABLE OF CONTENTS

icon.library/AddFreeList
icon.library/BumpRevision
icon.library/DeleteDiskObject
icon.library/FindToolType
icon.library/FreeDiskObject
icon.library/FreeFreeList
icon.library/GetDefDiskObject
icon.library/GetDiskObject
icon.library/GetDiskObjectNew
icon.library/MatchToolValue
icon.library/PutDefDiskObject
icon.library/PutDiskObject
icon.library/AddFreeList                             icon.library/AddFreeList

   NAME
       AddFreeList - add memory to a free list.

   SYNOPSIS
       status = AddFreeList(free, mem, len)
         D0                  A0    A1   A2

	BOOL AddFreeList(struct FreeList *, APTR, ULONG);

   FUNCTION
	This routine adds the specified memory to the free list.
	The free list will be extended (if required).  If there
	is not enough memory to complete the call, a null is returned.

	Note that AddFreeList does NOT allocate the requested memory.
	It only records the memory in the free list.

   INPUTS
	free -- a pointer to a FreeList structure
	mem -- the base of the memory to be recorded
	len -- the length of the memory to be recorded

   RESULTS
	status -- TRUE if the call succeeded else FALSE;

   SEE ALSO
	AllocEntry(), FreeEntry(), FreeFreeList()

   BUGS
	None

icon.library/BumpRevision                           icon.library/BumpRevision

   NAME
       BumpRevision - reformat a name for a second copy.

   SYNOPSIS
       result = BumpRevision(newbuf, oldname)
         D0                    A0      A1

	char *BumpRevision(char *, char *);

   FUNCTION
	BumpRevision takes a name and turns it into a "copy_of_name".
	It knows how to deal with copies of copies.  The routine
	will truncate the new name to the maximum dos name size
	(currently 30 characters).

   INPUTS
	newbuf - the new buffer that will receive the name
		 (it must be at least 31 characters long).
	oldname - the original name

   RESULTS
	result - a pointer to newbuf

   EXAMPLE
	oldname				 newbuf
	-------				 ------
	"foo"				 "copy_of_foo"
	"copy_of_foo"			 "copy_2_of_foo"
	"copy_2_of_foo"			 "copy_3_of_foo"
	"copy_199_of_foo"		 "copy_200_of_foo"
	"copy foo"			 "copy_of_copy foo"
	"copy_0_of_foo"			 "copy_1_of_foo"
	"012345678901234567890123456789" "copy_of_0123456789012345678901"

   SEE ALSO

   BUGS
	None

icon.library/DeleteDiskObject                   icon.library/DeleteDiskObject

   NAME
       DeleteDiskObject - Delete a Workbench disk object from disk.     (V37)

   SYNOPSIS
       result = DeleteDiskObject(name)
         D0                      A0

	BOOL DeleteDiskObject(char *);

   FUNCTION
	This routine will try to delete a Workbench disk object from disk.
	The name parameter will have a ".info" postpended to it, and the
	info file of that name will be deleted.  If the call fails,
	it will return zero.  The reason for the failure may be obtained
	via IoErr().

	This call also updates the Workbench screen if needed.

	Using this routine protects you from any future changes to
	the way icons are stored within the system.

   INPUTS
	name -- name of the object (char *)

   RESULTS
	result -- TRUE if it worked, false if not.

   EXAMPLE

	error=NULL;

	*Check if you have the right library version*

	if (((struct Library *)IconBase)->lib_Version > 36)
	{
		if (!DeleteDiskObject(name)) error=IoErr();
	}
	else
	{
		* Delete name plus ".info" *
	}

	if (error)
	{
		* Do error routine...*
	}

   SEE ALSO
	PutDiskObject(), GetDiskObject(), FreeDiskObject()

   BUGS
	None

icon.library/FindToolType                           icon.library/FindToolType

   NAME
       FindToolType - find the value of a ToolType variable.

   SYNOPSIS
       value = FindToolType(toolTypeArray, typeName)
         D0                      A0           A1

	char *FindToolType(char **, char *);

   FUNCTION
	This function searches a tool type array for a given entry,
	and returns a pointer to that entry.  This is useful for
	finding standard tool type variables.  The returned
	value is not a new copy of the string but is only
	a pointer to the part of the string after typeName.

   INPUTS
	toolTypeArray - an array of strings (char **).
	typeName - the name of the tooltype entry (char *).

   RESULTS
	value - a pointer to a string that is the value bound to typeName,
		or NULL if typeName is not in the toolTypeArray.

   EXAMPLE
	Assume the tool type array has two strings in it:
	    "FILETYPE=text"
	    "TEMPDIR=:t"

	FindToolType( toolTypeArray, "FILETYPE" ) returns "text"
	FindToolType( toolTypeArray, "filetype" ) returns "text"
	FindToolType( toolTypeArray, "TEMPDIR" )  returns ":t"
	FindToolType( toolTypeArray, "MAXSIZE" )  returns NULL

   SEE ALSO
	MatchToolValue()

   BUGS
	None

icon.library/FreeDiskObject                       icon.library/FreeDiskObject

   NAME
       FreeDiskObject - free all memory in a Workbench disk object.

   SYNOPSIS
       FreeDiskObject(diskobj)
                        A0

	void FreeDiskObject(struct DiskObject *);

   FUNCTION
	This routine frees all memory in a Workbench disk object, and the
	object itself.  It is implemented via FreeFreeList().

	GetDiskObject() takes care of all the initialization required
	to set up the object's free list.  This procedure may ONLY
	be called on a DiskObject allocated via GetDiskObject().

   INPUTS
	diskobj -- a pointer to a DiskObject structure

   RESULTS
	None

   SEE ALSO
	GetDiskObject(), PutDiskObject(), DeleteDiskObject(), FreeFreeList()

   BUGS
	None

icon.library/FreeFreeList                           icon.library/FreeFreeList

   NAME
       FreeFreeList - free all memory in a free list.

   SYNOPSIS
       FreeFreeList(free)
                     A0

	void FreeFreeList(struct FreeList *);

   FUNCTION
	This routine frees all memory in a free list, and the
	free list itself.  It is useful for easily getting
	rid of all memory in a series of structures.  There is
	a free list in a Workbench object, and this contains
	all the memory associated with that object.

	A FreeList is a list of MemList structures.  See the
	MemList and MemEntry documentation for more information.

	If the FreeList itself is in the free list, it must be
	in the first MemList in the FreeList.

   INPUTS
	free -- a pointer to a FreeList structure

   RESULTS
	None

   SEE ALSO
	AllocEntry(), FreeEntry(), AddFreeList()

   BUGS
	None

icon.library/GetDefDiskObject                   icon.library/GetDefDiskObject

   NAME
	GetDefDiskObject - read default wb disk object from disk.       (V36)

   SYNOPSIS
	diskobj = GetDefDiskObject(def_type)
         D0                          D0

	struct DiskObject *GetDefDiskObject(LONG);

   FUNCTION
	This routine reads in a default Workbench disk object from disk.
	The valid def_types can be found in workbench/workbench.h and
	currently include WBDISK thru WBGARBAGE.  If the call fails,
	it will return zero.  The reason for the failure may be obtained
	via IoErr().

	Using this routine protects you from any future changes to
	the way default icons are stored within the system.

   INPUTS
	def_type - default icon type (WBDISK thru WBKICK).  Note that the
		   define 'WBDEVICE' is not currently supported.

   RESULTS
	diskobj -- the default Workbench disk object in question

   SEE ALSO
	PutDefDiskObject

   BUGS
	None

icon.library/GetDiskObject                         icon.library/GetDiskObject

   NAME
       GetDiskObject - read in a Workbench disk object from disk.

   SYNOPSIS
       diskobj = GetDiskObject(name)
         D0                      A0

	struct DiskObject *GetDiskObject(char *);

   FUNCTION
	This routine reads in a Workbench disk object in from disk.  The
	name parameter will have a ".info" postpended to it, and the
	info file of that name will be read.  If the call fails,
	it will return zero.  The reason for the failure may be obtained
	via IoErr().

	Using this routine protects you from any future changes to
	the way icons are stored within the system.

	A FreeList structure is allocated just after the DiskObject
	structure; FreeDiskObject makes use of this to get rid of the
	memory that was allocated.

   INPUTS
	name -- name of the object (char *) or NULL if you just want a
		DiskObject structure allocated for you (useful when
		calling AddAppIcon in workbench.library).

   RESULTS
	diskobj -- the Workbench disk object in question

   SEE ALSO
	GetDiskObjectNew(), PutDiskObject(), DeleteDiskObject(),
	FreeDiskObject()

   BUGS
	None

icon.library/GetDiskObjectNew                   icon.library/GetDiskObjectNew

   NAME
       GetDiskObjectNew - read in a Workbench disk object from disk.    (V36)

   SYNOPSIS
       diskobj = GetDiskObjectNew(name)
         D0                      A0

	struct DiskObject *GetDiskObjectNew(char *);

   FUNCTION
	This routine reads in a Workbench disk object in from disk.  The
	name parameter will have a ".info" postpended to it, and the
	info file of that name will be read.  If the call fails,
	it will return zero.  The reason for the failure may be obtained
	via IoErr().

	Using this routine protects you from any future changes to
	the way icons are stored within the system.

	A FreeList structure is allocated just after the DiskObject
	structure; FreeDiskObject makes use of this to get rid of the
	memory that was allocated.

	This call is functionally identical to GetDiskObject with one exception.
	If its call to GetDiskObject fails, this function calls GetDefDiskObject.
	This is useful when there is no .info file for the icon you are trying
	to get a disk object for.  Applications that use workbench application
	windows MUST use this call if they want to handle the user dropping an
	icon (that doesn't have a .info file) on their window.  The V2.0
	icon editor program is an example of a workbench application window
	that uses this call.

   INPUTS
	name -- name of the object (char *) or NULL if you just want a
		DiskObject structure allocated for you (useful when
		calling AddAppIcon in workbench.library).

   RESULTS
	diskobj -- the Workbench disk object in question

   SEE ALSO
	FreeDiskObject(), GetDiskObject(), PutDiskObject(), DeleteDiskObject()

   BUGS
	None

icon.library/MatchToolValue                       icon.library/MatchToolValue

   NAME
       MatchToolValue - check a tool type variable for a particular value.

   SYNOPSIS
       result = MatchToolValue(typeString, value)
         D0                        A0        A1

	BOOL MatchToolValue(char *, char *);

   FUNCTION
	MatchToolValue is useful for parsing a tool type value for
	a known value.  It knows how to parse the syntax for a tool
	type value (in particular, it knows that '|' separates
	alternate values).  Note that the parsing is case insensitve.

   INPUTS
	typeString - a ToolType value (as returned by FindToolType)
	value - you are interested if value appears in typeString

   RESULTS
	result - TRUE if the value was in typeString else FALSE.

   EXAMPLE
	Assume there are two type strings:
	    type1 = "text"
	    type2 = "a|b|c"

	MatchToolValue( type1, "text" ) returns TRUE
	MatchToolValue( type1, "TEXT" ) returns TRUE
	MatchToolValue( type1, "data" ) returns FALSE
	MatchToolValue( type2, "a" ) returns TRUE
	MatchToolValue( type2, "b" ) returns TRUE
	MatchToolValue( type2, "d" ) returns FALSE
	MatchToolValue( type2, "a|b" ) returns FALSE

   SEE ALSO
	FindToolType()

   BUGS
	None

icon.library/PutDefDiskObject                   icon.library/PutDefDiskObject

   NAME
	PutDefDiskObject - write disk object as the default for its type.  (V36)

   SYNOPSIS
       status = PutDefDiskObject(diskobj)
         D0                        A0

	BOOL PutDefDiskObject(struct DiskObject *);

   FUNCTION
	This routine writes out a DiskObject structure, and its
	associated information.  If the call fails, a zero will
	be returned.  The reason for the failure may be obtained
	via IoErr().

	Note that this function calls PutDiskObject internally which means
	that this call (if sucessful) notifies workbench than an icon has
	been created/modified.

	Using this routine protects you from any future changes to
	the way default icons are stored within the system.

   INPUTS
	diskobj -- a pointer to a DiskObject

   RESULTS
	status -- TRUE if the call succeeded else FALSE

   SEE ALSO
	GetDefDiskObject

   BUGS
	None

icon.library/PutDiskObject                         icon.library/PutDiskObject

   NAME
       PutDiskObject - write out a DiskObject to disk.

   SYNOPSIS
       status = PutDiskObject(name, diskobj)
         D0                    A0      A1

	BOOL PutDiskObject(char *, struct DiskObject *);

   FUNCTION
	This routine writes out a DiskObject structure, and its
	associated information.  The file name of the info
	file will be the name parameter with a
	".info" postpended to it.  If the call fails, a zero will
	be returned.  The reason for the failure may be obtained
	via IoErr().

	As of release V2.0, PutDiskObject (if sucessful) notifies workbench
	han an icon has been created/modified.

	Using this routine protects you from any future changes to
	the way icons are stored within the system.

   INPUTS
	name -- name of the object (pointer to a character string)
	diskobj -- a pointer to a DiskObject

   RESULTS
	status -- TRUE if the call succeeded else FALSE

   NOTES
	It is recommended that if you wish to copy an icon from one place
	to another than you use GetDiskObject() and PutDiskObject()
	and do not copy them directly.

   SEE ALSO
	GetDiskObject(), FreeDiskObject(), DeleteDiskObject()

   BUGS
	None




[Back to Amiga Developer Docs]