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   NAME
	SetCollision -- Set a pointer to a user collision routine.

   SYNOPSIS
	SetCollision(num, routine, GInfo)
	             D0   A0       A1

	void SetCollision(ULONG, VOID (*)(), struct GelsInfo *);

   FUNCTION
	Sets a specified entry (num) in the user's collision vectors table
	equal to the address of the specified collision routine.

   INPUTS
	num     = collision vector number
	routine = pointer to the user's collision routine
	GInfo   = pointer to a GelsInfo structure

   RESULT

   BUGS

   SEE ALSO
	InitGels()  graphics/gels.h  graphics/rastport.h


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