#ifndef WORKBENCH_WORKBENCH_H
#define WORKBENCH_WORKBENCH_H
/*
** $VER: workbench.h 44.30 (27.9.1999)
** Includes Release 44.1
**
** workbench.library general definitions
**
** Copyright © 1985-1999 Amiga, Inc.
** All Rights Reserved
*/
#ifndef EXEC_TASKS_H
#include <exec/tasks.h>
#endif
#ifndef DOS_DOS_H
#include <dos/dos.h>
#endif
#ifndef INTUITION_INTUITION_H
#include <intuition/intuition.h>
#endif
#define WBDISK 1
#define WBDRAWER 2
#define WBTOOL 3
#define WBPROJECT 4
#define WBGARBAGE 5
#define WBDEVICE 6
#define WBKICK 7
#define WBAPPICON 8
struct OldDrawerData { /* pre V36 definition */
struct NewWindow dd_NewWindow; /* args to open window */
LONG dd_CurrentX; /* current x coordinate of origin */
LONG dd_CurrentY; /* current y coordinate of origin */
};
/* the amount of DrawerData actually written to disk */
#define OLDDRAWERDATAFILESIZE (sizeof(struct OldDrawerData))
struct DrawerData {
struct NewWindow dd_NewWindow; /* args to open window */
LONG dd_CurrentX; /* current x coordinate of origin */
LONG dd_CurrentY; /* current y coordinate of origin */
ULONG dd_Flags; /* flags for drawer */
UWORD dd_ViewModes; /* view mode for drawer */
};
/* the amount of DrawerData actually written to disk */
#define DRAWERDATAFILESIZE (sizeof(struct DrawerData))
/* definitions for dd_ViewModes */
#define DDVM_BYDEFAULT 0 /* default (inherit parent's view mode) */
#define DDVM_BYICON 1 /* view as icons */
#define DDVM_BYNAME 2 /* view as text, sorted by name */
#define DDVM_BYDATE 3 /* view as text, sorted by date */
#define DDVM_BYSIZE 4 /* view as text, sorted by size */
#define DDVM_BYTYPE 5 /* view as text, sorted by type */
/* definitions for dd_Flags */
#define DDFLAGS_SHOWDEFAULT 0 /* default (show only icons) */
#define DDFLAGS_SHOWICONS 1 /* show only icons */
#define DDFLAGS_SHOWALL 2 /* show all files */
struct DiskObject {
UWORD do_Magic; /* a magic number at the start of the file */
UWORD do_Version; /* a version number, so we can change it */
struct Gadget do_Gadget; /* a copy of in core gadget */
UBYTE do_Type;
STRPTR do_DefaultTool;
STRPTR * do_ToolTypes;
LONG do_CurrentX;
LONG do_CurrentY;
struct DrawerData * do_DrawerData;
STRPTR do_ToolWindow; /* only applies to tools */
LONG do_StackSize; /* only applies to tools */
};
#define WB_DISKMAGIC 0xe310 /* a magic number, not easily impersonated */
#define WB_DISKVERSION 1 /* our current version number */
#define WB_DISKREVISION 1 /* our current revision number */
/* I only use the lower 8 bits of Gadget.UserData for the revision # */
#define WB_DISKREVISIONMASK 255
struct FreeList {
WORD fl_NumFree;
struct List fl_MemList;
};
/* workbench does different complement modes for its gadgets.
** It supports separate images, complement mode, and backfill mode.
** The first two are identical to intuitions GFLG_GADGIMAGE and GFLG_GADGHCOMP.
** backfill is similar to GFLG_GADGHCOMP, but the region outside of the
** image (which normally would be color three when complemented)
** is flood-filled to color zero.
*/
#define GFLG_GADGBACKFILL 0x0001
#define GADGBACKFILL 0x0001 /* an old synonym */
/* if an icon does not really live anywhere, set its current position
** to here
*/
#define NO_ICON_POSITION (0x80000000)
/* workbench now is a library. this is it's name */
#define WORKBENCH_NAME "workbench.library"
/****************************************************************************/
/* If you find am_Version >= AM_VERSION, you know this structure has
* at least the fields defined in this version of the include file
*/
#define AM_VERSION 1
struct AppMessage {
struct Message am_Message; /* standard message structure */
UWORD am_Type; /* message type */
ULONG am_UserData; /* application specific */
ULONG am_ID; /* application definable ID */
LONG am_NumArgs; /* # of elements in arglist */
struct WBArg *am_ArgList; /* the arguments themselves */
UWORD am_Version; /* will be >= AM_VERSION */
UWORD am_Class; /* message class */
WORD am_MouseX; /* mouse x position of event */
WORD am_MouseY; /* mouse y position of event */
ULONG am_Seconds; /* current system clock time */
ULONG am_Micros; /* current system clock time */
ULONG am_Reserved[8]; /* avoid recompilation */
};
/* types of app messages */
#define AMTYPE_APPWINDOW 7 /* app window message */
#define AMTYPE_APPICON 8 /* app icon message */
#define AMTYPE_APPMENUITEM 9 /* app menu item message */
#define AMTYPE_APPWINDOWZONE 10 /* app window drop zone message */
/* Classes of AppIcon messages (V44) */
#define AMCLASSICON_Open 0 /* The "Open" menu item was invoked,
* the icon got double-clicked or an
* icon got dropped on it.
*/
#define AMCLASSICON_Copy 1 /* The "Copy" menu item was invoked */
#define AMCLASSICON_Rename 2 /* The "Rename" menu item was invoked */
#define AMCLASSICON_Information 3 /* The "Information" menu item was invoked */
#define AMCLASSICON_Snapshot 4 /* The "Snapshot" menu item was invoked */
#define AMCLASSICON_UnSnapshot 5 /* The "UnSnapshot" menu item was invoked */
#define AMCLASSICON_LeaveOut 6 /* The "Leave Out" menu item was invoked */
#define AMCLASSICON_PutAway 7 /* The "Put Away" menu item was invoked */
#define AMCLASSICON_Delete 8 /* The "Delete" menu item was invoked */
#define AMCLASSICON_FormatDisk 9 /* The "Format Disk" menu item was invoked */
#define AMCLASSICON_EmptyTrash 10 /* The "Empty Trash" menu item was invoked */
#define AMCLASSICON_Selected 11 /* The icon is now selected */
#define AMCLASSICON_Unselected 12 /* The icon is now unselected */
/*
* The following structures are private. These are just stub
* structures for code compatibility...
*/
struct AppWindow { void * aw_PRIVATE; };
struct AppWindowDropZone { void * awdz_PRIVATE; };
struct AppIcon { void * ai_PRIVATE; };
struct AppMenuItem { void * ami_PRIVATE; };
/****************************************************************************/
#define WBA_Dummy (TAG_USER+0xA000)
/****************************************************************************/
/* Tags for use with AddAppIconA() */
/* AppIcon responds to the "Open" menu item (BOOL). */
#define WBAPPICONA_SupportsOpen (WBA_Dummy+1)
/* AppIcon responds to the "Copy" menu item (BOOL). */
#define WBAPPICONA_SupportsCopy (WBA_Dummy+2)
/* AppIcon responds to the "Rename" menu item (BOOL). */
#define WBAPPICONA_SupportsRename (WBA_Dummy+3)
/* AppIcon responds to the "Information" menu item (BOOL). */
#define WBAPPICONA_SupportsInformation (WBA_Dummy+4)
/* AppIcon responds to the "Snapshot" menu item (BOOL). */
#define WBAPPICONA_SupportsSnapshot (WBA_Dummy+5)
/* AppIcon responds to the "UnSnapshot" menu item (BOOL). */
#define WBAPPICONA_SupportsUnSnapshot (WBA_Dummy+6)
/* AppIcon responds to the "LeaveOut" menu item (BOOL). */
#define WBAPPICONA_SupportsLeaveOut (WBA_Dummy+7)
/* AppIcon responds to the "PutAway" menu item (BOOL). */
#define WBAPPICONA_SupportsPutAway (WBA_Dummy+8)
/* AppIcon responds to the "Delete" menu item (BOOL). */
#define WBAPPICONA_SupportsDelete (WBA_Dummy+9)
/* AppIcon responds to the "FormatDisk" menu item (BOOL). */
#define WBAPPICONA_SupportsFormatDisk (WBA_Dummy+10)
/* AppIcon responds to the "EmptyTrash" menu item (BOOL). */
#define WBAPPICONA_SupportsEmptyTrash (WBA_Dummy+11)
/* AppIcon position should be propagated back to original DiskObject (BOOL). */
#define WBAPPICONA_PropagatePosition (WBA_Dummy+12)
/* Callback hook to be invoked when rendering this icon (struct Hook *). */
#define WBAPPICONA_RenderHook (WBA_Dummy+13)
/* AppIcon wants to be notified when its select state changes (BOOL). */
#define WBAPPICONA_NotifySelectState (WBA_Dummy+14)
/****************************************************************************/
/* Tags for use with AddAppMenuA() */
/* Command key string for this AppMenu (STRPTR). */
#define WBAPPMENUA_CommandKeyString (WBA_Dummy+15)
/****************************************************************************/
/* Tags for use with OpenWorkbenchObjectA() */
/* Corresponds to the wa_Lock member of a struct WBArg */
#define WBOPENA_ArgLock (WBA_Dummy+16)
/* Corresponds to the wa_Name member of a struct WBArg */
#define WBOPENA_ArgName (WBA_Dummy+17)
/****************************************************************************/
/* Tags for use with WorkbenchControlA() */
/* Check if the named drawer is currently open (LONG *). */
#define WBCTRLA_IsOpen (WBA_Dummy+18)
/* Create a duplicate of the Workbench private search path list (BPTR *). */
#define WBCTRLA_DuplicateSearchPath (WBA_Dummy+19)
/* Free the duplicated search path list (BPTR). */
#define WBCTRLA_FreeSearchPath (WBA_Dummy+20)
/* Get the default stack size for launching programs with (ULONG *). */
#define WBCTRLA_GetDefaultStackSize (WBA_Dummy+21)
/* Set the default stack size for launching programs with (ULONG). */
#define WBCTRLA_SetDefaultStackSize (WBA_Dummy+22)
/* Cause an AppIcon to be redrawn (struct AppIcon *). */
#define WBCTRLA_RedrawAppIcon (WBA_Dummy+23)
/* Get a list of currently running Workbench programs (struct List **). */
#define WBCTRLA_GetProgramList (WBA_Dummy+24)
/* Release the list of currently running Workbench programs (struct List *). */
#define WBCTRLA_FreeProgramList (WBA_Dummy+25)
/* Get a list of currently selected icons (struct List **). */
#define WBCTRLA_GetSelectedIconList (WBA_Dummy+36)
/* Release the list of currently selected icons (struct List *). */
#define WBCTRLA_FreeSelectedIconList (WBA_Dummy+37)
/* Get a list of currently open drawers (struct List **). */
#define WBCTRLA_GetOpenDrawerList (WBA_Dummy+38)
/* Release the list of currently open icons (struct List *). */
#define WBCTRLA_FreeOpenDrawerList (WBA_Dummy+39)
/* Get the list of hidden devices (struct List **). */
#define WBCTRLA_GetHiddenDeviceList (WBA_Dummy+42)
/* Release the list of hidden devices (struct List *). */
#define WBCTRLA_FreeHiddenDeviceList (WBA_Dummy+43)
/* Add the name of a device which Workbench should never try to
* read a disk icon from (STRPTR).
*/
#define WBCTRLA_AddHiddenDeviceName (WBA_Dummy+44)
/* Remove a name from list of hidden devices (STRPTR). */
#define WBCTRLA_RemoveHiddenDeviceName (WBA_Dummy+45)
/* Get the number of seconds that have to pass before typing
* the next character in a drawer window will restart
* with a new file name (ULONG *).
*/
#define WBCTRLA_GetTypeRestartTime (WBA_Dummy+47)
/* Set the number of seconds that have to pass before typing
* the next character in a drawer window will restart
* with a new file name (ULONG).
*/
#define WBCTRLA_SetTypeRestartTime (WBA_Dummy+48)
/****************************************************************************/
/* Tags for use with AddAppWindowDropZoneA() */
/* Zone left edge (WORD) */
#define WBDZA_Left (WBA_Dummy+26)
/* Zone left edge, if relative to the right edge of the window (WORD) */
#define WBDZA_RelRight (WBA_Dummy+27)
/* Zone top edge (WORD) */
#define WBDZA_Top (WBA_Dummy+28)
/* Zone top edge, if relative to the bottom edge of the window (WORD) */
#define WBDZA_RelBottom (WBA_Dummy+29)
/* Zone width (WORD) */
#define WBDZA_Width (WBA_Dummy+30)
/* Zone width, if relative to the window width (WORD) */
#define WBDZA_RelWidth (WBA_Dummy+31)
/* Zone height (WORD) */
#define WBDZA_Height (WBA_Dummy+32)
/* Zone height, if relative to the window height (WORD) */
#define WBDZA_RelHeight (WBA_Dummy+33)
/* Zone position and size (struct IBox *). */
#define WBDZA_Box (WBA_Dummy+34)
/* Hook to invoke when the mouse enters or leave a drop zone (struct Hook *). */
#define WBDZA_Hook (WBA_Dummy+35)
/****************************************************************************/
/* Reserved tags; don't use! */
#define WBA_Reserved1 (WBA_Dummy+40)
#define WBA_Reserved2 (WBA_Dummy+41)
#define WBA_Reserved3 (WBA_Dummy+46)
#define WBA_Reserved4 (WBA_Dummy+49)
#define WBA_Reserved5 (WBA_Dummy+50)
#define WBA_Reserved6 (WBA_Dummy+51)
#define WBA_Reserved7 (WBA_Dummy+52)
#define WBA_Reserved8 (WBA_Dummy+53)
#define WBA_Reserved9 (WBA_Dummy+54)
#define WBA_Reserved10 (WBA_Dummy+55)
#define WBA_Reserved11 (WBA_Dummy+56)
#define WBA_Reserved12 (WBA_Dummy+57)
#define WBA_Reserved13 (WBA_Dummy+58)
#define WBA_Reserved14 (WBA_Dummy+59)
#define WBA_Reserved15 (WBA_Dummy+60)
#define WBA_Reserved16 (WBA_Dummy+61)
#define WBA_Reserved17 (WBA_Dummy+62)
#define WBA_Reserved18 (WBA_Dummy+63)
#define WBA_Reserved19 (WBA_Dummy+64)
/****************************************************************************/
#define WBA_LAST_TAG (WBA_Dummy+63)
/****************************************************************************/
/* The message your AppIcon rendering hook gets invoked with. */
struct AppIconRenderMsg
{
struct RastPort * arm_RastPort; /* RastPort to render into */
struct DiskObject * arm_Icon; /* The icon to be rendered */
STRPTR arm_Label; /* The icon label txt */
struct TagItem * arm_Tags; /* Further tags to be passed on
* to DrawIconStateA().
*/
WORD arm_Left; /* \ Rendering origin, not taking the */
WORD arm_Top; /* / button border into account. */
WORD arm_Width; /* \ Limit your rendering to */
WORD arm_Height; /* / this area. */
ULONG arm_State; /* IDS_SELECTED, IDS_NORMAL, etc. */
};
/****************************************************************************/
/* The message your drop zone hook gets invoked with. */
struct AppWindowDropZoneMsg
{
struct RastPort * adzm_RastPort; /* RastPort to render into. */
struct IBox adzm_DropZoneBox; /* Limit your rendering to this area. */
ULONG adzm_ID; /* \ These come from straight */
ULONG adzm_UserData; /* / from AddAppWindowDropZoneA(). */
LONG adzm_Action; /* See below for a list of actions. */
};
#define ADZMACTION_Enter (0)
#define ADZMACTION_Leave (1)
/****************************************************************************/
/* The message your icon selection change hook is invoked with. */
struct IconSelectMsg
{
/* Size of this data structure (in bytes). */
ULONG ism_Length;
/* Lock on the drawer this object resides in,
* NULL for Workbench backdrop (devices).
*/
BPTR ism_Drawer;
/* Name of the object in question. */
STRPTR ism_Name;
/* One of WBDISK, WBDRAWER, WBTOOL, WBPROJECT,
* WBGARBAGE, WBDEVICE, WBKICK or WBAPPICON.
*/
UWORD ism_Type;
/* TRUE if currently selected, FALSE otherwise. */
BOOL ism_Selected;
/* Pointer to the list of tag items passed to
* ChangeWorkbenchSelectionA().
*/
struct TagItem * ism_Tags;
/* Pointer to the window attached to this icon,
* if the icon is a drawer-like object.
*/
struct Window * ism_DrawerWindow;
/* Pointer to the window the icon resides in. */
struct Window * ism_ParentWindow;
/* Position and size of the icon; note that the
* icon may not entirely reside within the visible
* bounds of the parent window.
*/
WORD ism_Left;
WORD ism_Top;
WORD ism_Width;
WORD ism_Height;
};
/* These are the values your hook code can return. */
#define ISMACTION_Unselect (0) /* Unselect the icon */
#define ISMACTION_Select (1) /* Select the icon */
#define ISMACTION_Ignore (2) /* Do not change the selection state. */
#define ISMACTION_Stop (3) /* Do not invoke the hook code again,
* leave the icon as it is.
*/
/****************************************************************************/
#endif /* !WORKBENCH_WORKBENCH_H */
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