These VSprite structure members are reserved for system use (do not write
to them):
NextVSprite and PrevVSprite -- These are used as links in the
GelsInfo list.
DrawPath and ClearPath -- These are used for Bobs, not true
VSprites.
OldY and OldX -- Previous position holder, the system
uses these for double buffered Bobs,
but application programs can read
them too.
The values can be set like this:
myVSprite.NextVSprite = NULL;
myVSprite.PrevVSprite = NULL;
myVSprite.DrawPath = NULL;
myVSprite.ClearPath = NULL;
myVSprite.OldY = 0;
myVSprite.OldX = 0;
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