NAME (V36)
CreateBehindHookLayer -- Create a new layer behind all existing layers,
using supplied callback BackFill hook.
SYNOPSIS
result = CreateBehindHookLayer(li,bm,x0,y0,x1,y1,flags,hook,[,bm2])
d0 a0 a1 d0 d1 d2 d3 d4 a3 [ a2 ]
struct Layer *CreateBehindHookLayer(struct Layer_Info *,
struct BitMap *, LONG, LONG, LONG,
LONG, LONG, struct Hook *, ... );
FUNCTION
Create a new Layer of position and size (x0,y0)->(x1,y1)
Make this layer of type found in flags.
Install Layer->BackFill callback Hook.
If SuperBitMap, use bm2 as pointer to real SuperBitMap,
and copy contents of Superbitmap into display layer.
If this layer is a backdrop layer then place it behind all
other layers including other backdrop layers. If this is
not a backdrop layer then place it behind all nonbackdrop
layers.
Note: when using SUPERBITMAP, you should also set LAYERSMART flag.
INPUTS
li - pointer to LayerInfo structure
bm - pointer to common BitMap used by all Layers
x0,y0 - upper left hand corner of layer
x1,y1 - lower right hand corner of layer
flags - various types of layers supported as bit sets.
(for bit definitions, see graphics/layers.h )
hook - Layer->BackFill callback Hook which will be called
with object == (struct RastPort *) result->RastPort
and message == [ (Layer *) layer, (struct Rectangle) bounds,
(WORD) offsetx, (WORD) offsety ]
bm2 - pointer to optional Super BitMap
RESULTS
result - pointer to Layer structure if successful
NULL if not successful
BUGS
SEE ALSO
DeleteLayer, graphics/layers.h, graphics/clip.h, graphics/gfx.h
utility/hooks.h
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