;/* intuitext.c - Execute me to compile me with SAS C 5.10
LC -b1 -cfistq -v -y -j73 intuitext.c
Blink FROM LIB:c.o,intuitext.o TO intuitext LIBRARY LIB:LC.lib,LIB:Amiga.lib
quit
** intuitext.c - program to show the use of an Intuition IntuiText object.
*/
#define INTUI_V36_NAMES_ONLY
#include <exec/types.h>
#include <intuition/intuition.h>
#include <clib/exec_protos.h>
#include <clib/dos_protos.h>
#include <clib/intuition_protos.h>
#include <stdio.h>
#ifdef LATTICE
int CXBRK(void) { return(0); } /* Disable Lattice CTRL/C handling */
int chkabort(void) { return(0); } /* really */
#endif
struct Library *IntuitionBase = NULL;
#define MYTEXT_LEFT (0)
#define MYTEXT_TOP (0)
/*
** main routine. Open required library and window and draw the images.
** This routine opens a very simple window with no IDCMP. See the
** chapters on "Windows" and "Input and Output Methods" for more info.
** Free all resources when done.
*/
VOID main(int argc, char **argv)
{
struct Screen *screen;
struct DrawInfo *drawinfo;
struct Window *win;
struct IntuiText myIText;
struct TextAttr myTextAttr;
ULONG myTEXTPEN;
ULONG myBACKGROUNDPEN;
IntuitionBase = OpenLibrary("intuition.library",37);
if (IntuitionBase)
{
if (screen = LockPubScreen(NULL))
{
if (drawinfo = GetScreenDrawInfo(screen))
{
/* Get a copy of the correct pens for the screen.
** This is very important in case the user or the
** application has the pens set in a unusual way.
*/
myTEXTPEN = drawinfo->dri_Pens[TEXTPEN];
myBACKGROUNDPEN = drawinfo->dri_Pens[BACKGROUNDPEN];
/* create a TextAttr that matches the specified font. */
myTextAttr.ta_Name = drawinfo->dri_Font->tf_Message.mn_Node.ln_Name;
myTextAttr.ta_YSize = drawinfo->dri_Font->tf_YSize;
myTextAttr.ta_Style = drawinfo->dri_Font->tf_Style;
myTextAttr.ta_Flags = drawinfo->dri_Font->tf_Flags;
/* open a simple window on the workbench screen for displaying
** a text string. An application would probably never use such a
** window, but it is useful for demonstrating graphics...
*/
if (win = OpenWindowTags(NULL,
WA_PubScreen, screen,
WA_RMBTrap, TRUE,
TAG_END))
{
myIText.FrontPen = myTEXTPEN;
myIText.BackPen = myBACKGROUNDPEN;
myIText.DrawMode = JAM2;
myIText.LeftEdge = MYTEXT_LEFT;
myIText.TopEdge = MYTEXT_TOP;
myIText.ITextFont = &myTextAttr;
myIText.IText = "Hello, World. ;-)";
myIText.NextText = NULL;
/* Draw the text string at 10,10 */
PrintIText(win->RPort,&myIText,10,10);
/* Wait a bit, then quit.
** In a real application, this would be an event loop,
** like the one described in the Intuition Input and
** Output Methods chapter.
*/
Delay(200);
CloseWindow(win);
}
FreeScreenDrawInfo(screen,drawinfo);
}
UnlockPubScreen(NULL,screen);
}
CloseLibrary(IntuitionBase);
}
}
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